Explain the C4D Particle System Master Video tutorials include X-Particles3.5 and ThinkingParticle
【C4D tutorial】Language: English (without Chinese subtitles)Using the software: Cinema 4D, X-Particles 3.5, Thinking ParticleProject File: NoneFile size: 4.99 GB
【Course content】In this Cinema 4D Particle Masterclass, RP da Costarus within the basic particle tools available in Cinema 4D and a process of several processes problems and solutions at at real life particle productions. He focused on topics like inspiration, getting creative with emitters, particle layering strategies, And many X-Particles workflow tips.The course covers all the important thinking particle nodes as well as the importance of having a "Plan B" plus an R & D mindset that is needed in simulation and particle work. Finally, several scene breakdowns cover workflows and da Costa looks at scene risk assessment and other production tips.Da Costa is currently working as a CGI artist and TD at Lukkien. Lukkien is a multimedia company with a little over 200 employees. It is located in the Netherlands. Besides doing CGI, Da Costa is also responsible for CGI related R & D. He has worked On many national and international campaigns. Forbooks like Philips, Pioneer, MTV, Eneco, Schiphol Airport, Samsung and Toyota.Course syllabusCLASS 1Introduction, inspiration and working with particle layersCLASS 2Continuing discussion of particle layers and creating our first grade project from scratch.CLASS 3Production tips, plan B's, and discussing the R & D mindset, as well as creating our second particle scene.CLASS 4Getting creative with emittersCLASS 5Thinking Particles, part 1.CLASS 6Thinking Particles, part 2.CLASS 7Debugging and troubleshootingCLASS 8Discussing and creating smoke and fluid effects with X-particles.
【Course content】In this Cinema 4D Particle Masterclass, RP da Costarus within the basic particle tools available in Cinema 4D and a process of several processes problems and solutions at at real life particle productions. He focused on topics like inspiration, getting creative with emitters, particle layering strategies, And many X-Particles workflow tips.The course covers all the important thinking particle nodes as well as the importance of having a "Plan B" plus an R & D mindset that is needed in simulation and particle work. Finally, several scene breakdowns cover workflows and da Costa looks at scene risk assessment and other production tips.Da Costa is currently working as a CGI artist and TD at Lukkien. Lukkien is a multimedia company with a little over 200 employees. It is located in the Netherlands. Besides doing CGI, Da Costa is also responsible for CGI related R & D. He has worked On many national and international campaigns. Forbooks like Philips, Pioneer, MTV, Eneco, Schiphol Airport, Samsung and Toyota.Course syllabusCLASS 1Introduction, inspiration and working with particle layersCLASS 2Continuing discussion of particle layers and creating our first grade project from scratch.CLASS 3Production tips, plan B's, and discussing the R & D mindset, as well as creating our second particle scene.CLASS 4Getting creative with emittersCLASS 5Thinking Particles, part 1.CLASS 6Thinking Particles, part 2.CLASS 7Debugging and troubleshootingCLASS 8Discussing and creating smoke and fluid effects with X-particles.
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