SolidAngle C4DtoA 1.5.0 R16-R18 Win Mac Arnold renderer plugin
【compatibility】
Cinema4D R16, R17, R18 (Win & Mac)A collection of Cinema4D R18 plug-ins
【Installation Notes】
1. Install the appropriate version2. [Win] Open the Fix folder, copy replace ai.dll to the root directory C: \ Program Files \ MAXON \ CINEMA 4D R1 *[Mac] Open the Fix folder, copy and replace libai.dylib and solidangle.lic into the root directory \ MAXON \ CINEMA 4D R1 * \ Plugins \ C4DtoA \ arnold \ binC4D and Solid Angle Arnold renderer interface plug-in called C4DtoA.The Arnold renderer is an advanced, cross-platform rendering API. Is a physics-based movie-level rendering engine, currently developed by Solid Angle SL. Is being used by more and more Hollywood studios and studios as chief renderers.
【The main function】
Seamless integration C4D: Objects (instances, clones, deformers, generators), MoGraph geometry, hair and spline functions.Supports native particles and Thinking Particles.The fastest interactive rendering (IPR) of the Arnold plug-in allows quick preview of parameter changes without interrupting your work.Arnold Shading Network Editor Arnold Material Network Editor, a node-based material editor.An exhaustive list of shaders and common nodes, including the vertex maps vertex map mapping and each facet material.Render Volume rendering using OpenVDB volume.The geometry rendering time is deferred using the Arnold procedural node.Linear workflow.Team Render, including single-frame distributed rendering single-frame distributed rendering.Support for third-party plug-ins such as X-Particles 3 and Turbulence FD.
Cinema4D R16, R17, R18 (Win & Mac)A collection of Cinema4D R18 plug-ins
【Installation Notes】
1. Install the appropriate version2. [Win] Open the Fix folder, copy replace ai.dll to the root directory C: \ Program Files \ MAXON \ CINEMA 4D R1 *[Mac] Open the Fix folder, copy and replace libai.dylib and solidangle.lic into the root directory \ MAXON \ CINEMA 4D R1 * \ Plugins \ C4DtoA \ arnold \ binC4D and Solid Angle Arnold renderer interface plug-in called C4DtoA.The Arnold renderer is an advanced, cross-platform rendering API. Is a physics-based movie-level rendering engine, currently developed by Solid Angle SL. Is being used by more and more Hollywood studios and studios as chief renderers.
【The main function】
Seamless integration C4D: Objects (instances, clones, deformers, generators), MoGraph geometry, hair and spline functions.Supports native particles and Thinking Particles.The fastest interactive rendering (IPR) of the Arnold plug-in allows quick preview of parameter changes without interrupting your work.Arnold Shading Network Editor Arnold Material Network Editor, a node-based material editor.An exhaustive list of shaders and common nodes, including the vertex maps vertex map mapping and each facet material.Render Volume rendering using OpenVDB volume.The geometry rendering time is deferred using the Arnold procedural node.Linear workflow.Team Render, including single-frame distributed rendering single-frame distributed rendering.Support for third-party plug-ins such as X-Particles 3 and Turbulence FD.
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